The Perfection in Mobile Game Development
Most of all money is spent by users of mobile games, who are also the most active users. In many ways, it is the profits from the games and user involvement that are the reasons why companies decide to create their own mobile games.
How to start developing a game?
Regardless of whether you are going to make a branded game or a game application that should generate income, you should start with research and descriptive analysis of competitors. You need to understand how free the niche you are interested in, who your competitors are, what pitfalls can be during promotion.
Work with game developers
Many believe that the services of an independent developer will be cheaper than working with an agency. If you work with a highly qualified professional, his services may cost you several times more expensive. To make finding a developer simple and quick, try to follow a few simple rules:
Choose a programmer based on his field of expertise. For example, for arcade games, look for those who already have 2-3 arcades behind them. Never choose a programmer who does not have completed projects that he is ready to show you. For the best clash of clans hack ohne verifizierung this is important now.
Look for programmers in the regions, for example, in Kazan – many do not realize that the most talented programmers live outside of Moscow. But do not contact their foreign colleagues – even when writing code, it is very important to speak Russian and understand how it changes and is used in the game.
The amount of work is usually calculated in working hours. Keeping this in mind, make a work plan with a clearly defined timeframe with the developer to follow the work process at each stage.
Where to find programmers?
Many start searching with freelance employee sites. It will be more effective to study forums and sites where game and application developers communicate. Sometimes good developers can be found by looking at ready-made applications and games in catalogs – often there are contact details of the authors of the applications themselves.
Working with agencies involved in the development of games, this is a guaranteed observance of the timing of work, the ability to quickly make edits and a more convenient calculation system.
Regardless of who you work with, always enter into an agreement concerning copyright, information protection, project deadlines and the price of amendments (in most cases, these are regular bugs that are visible during the first weeks of game testing). In addition, many companies register their own developer accounts in application catalogs in order to independently track statistics and maintain their own pricing and marketing policies (for example, create special promotional codes).